Search the Cellar | Baldurs Gate 3 Wiki (2024)

Search the Cellar

Type Quest
Act 1
Location Blighted Village
Whispering Depth
Reward 20 exp
Speak with Dead

Search the Cellar is aQuest in Baldur's Gate 3. Search the Cellar can be acquired during Act 1. Depending on your choices,it might not be possible to complete the questuntil reaching a later act. Completing Search the Cellar will progress the story forward.

Baldur's Gate 3 Search the CellarObjectives

Find the cellar.
  • We found a journal that mentioned a cellar - along with some powerful items. This sounds promising and, more importantly, valuable.
Investigate the cellar.
  • We found the cellar mentioned by the journal. Time to have a look around.
Find the necromancer's book.
  • The owner of the cellar was more that a doctor - he was a necromancer. And he was obsessed with a particular book.
Decide what to do with the book of necromancy
  • We found a strange and powerful tome, 'The Necromancy of Thay'. What should we do with it?

Destroy the Ancient Tome

Destroy the book.
  • Evil is inscribed on every page of this book. But all evil has a weakness - there must be a way to destroy it.

Unlock the Ancient Tome

Unlock the book.
  • The necromancer's apprentice mentioned a keygem lost in the tunnels. We need to find it.
  • The book is locked tight, and the mechanism isn't shaped for a key. Maybe some kind of stone would work?
  • We found the gem to unlock the book.
Find a way to finish The Necromancy of Thay.
  • We managed to read most of the book, absorbing some of it's necromantic power, but it snapped shut before we could finish it. There must be a way to reach the end.

How to unlock Search the Cellar

  • Read the Apprentice's Journal

Search the CellarRewards

  • Speak with Deadspell

Search the Cellar Walkthrough

Search the Cellar can be started by reading the Apprentice's Journal. You can find this journal on a Skeleton in the Whispering Depths at (X:-493, Y:-367). The Whispering Depths can be reached through the Well or through a hole in the floor at the Blacksmith's House in the Blighted Village. Before leaving for the cellar mentioned in the journal, you'll want to grab one more item here in the Whispering Depths.

Head down the southwest path and climb up theCragged Rockto your right. At (X-539, Y:-364), you'll find some vines going down. Be careful reaching these vines as there's a Phase Spider Matriarch nearby. Either defeat her and the rest of the spiders in the cave to get through, or stealth your way down the vines. Head northwest to(X:-557, Y:-357) to find a Dark Amethyst on the ground.

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With these items in hand, you can now make your way to the cellar. Teleport back to the Blighted Village Waypoint. Head into the house right next to the waypoint. Read theApothecary's Ledgeron the bar to learn about the cellar of the house. The cellar can be accessed through a hatch on the floor underneath the window behind the bar.

In the northwest side of the first cellar room, you can findaHealer's Logthat you can take a look at to make a future dialogue choice easier to make.When you approach this side of the cellar, your party will roll automaticPerceptionChecks. If anyone succeeds, you'll find a hidden lever nearby behind three Crates. Interact with it to reveal a hidden passage behind on of the bookshelves nearby.

Head through and follow the linear path to the next chamber. Here,you can open theMouldering Casketdirectly to the right for aScroll of Summon Quasit. If you approach the one in the middle, however, an undead Agile Guardian will pop out of the casket and ambush you. The rest of the guardians hiding in this chamber will come out to join the fight if you approach the casket this way. If you destroy the casket from range instead, you can fight the undead one by one. There are a fewFissured Stalactiteson the ceiling you can destroy to deal extra damage.

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Once you're done, approach the crevice in the northern walltofind theDark Journal. Read it to progress the quest a bit further Continue southeast, where you'll find anOrnate Mirror. This Mirror hides a secret and to reveal it,you need to make it believe you are an ally of its master. Interact with it, and your first set of dialogue choices will look like this (some choices may be dependent in yourRaceandClass):

  1. Repeat the name from the book you read: 'Ilyn Toth'.
  2. Tell it your name.
  3. [DRAGONBORN] I'm, eh - Svriit Hava.
  4. Examine your appearance.
  5. [WARLOCK] [ARCANA]Examine the mirror, trying to understand it's magic.

The fifth option is a DC 10ArcanaCheck exclusive toWarlocks,Sorcererand Wizard, it will not progress the dialogue. You should avoid choosing the first option, as this is the name of its master.If you choose the third option, you'll then have the option to declare that you are an ally. The mirror will then ask you about your opinion of Szass Tam. Your character will roll an automaticHistoryCheck (the Origin character Gale will pass the Check automatically and give extra lore), but whether you pass this check or not, your next dialogue choice should be saying thatSzass Tam is a foul, wretched creaturefor the mirror to allow you to pass through.

You'llthen be asked what balsam ointment is used for. If you read theHealer's Logfrom earlier, your character will remember having read it and you'll have the choice to answer toclean a wound (the Origin character Galewill also know the answer). For his final question, you'll have the following choices:

  1. I'd see the ones I love.
  2. I'd look for whatever spells will rid me of this worm in my head.
  3. I'd see my enemies suffering.
  4. *[SORCERER] Nothing - you're a thing of magic. I can shatter this prison for you, if you wish.

To gain the mirror's approval, the second choice is a good one, showing that you seek survival and power.If you gave the wrong answer at any point in the conversation, the mirror will send an exploding construct to destroy you. Give the 'correct' answers and the mirror will open up, allowing you to pass through into a secret laboratory.

*The fourth option is only available if you pass ArcanaCheck earlier and you're Sorcerer, themirror will also give the approval, forbeing the first person who asks such a questionand welcomes you in.

In the side room on the west side of the laboratory, you'llfind aRusted Keyon one of the pot shelves. This key can be used to unlock the gate on the east side of the laboratory. As you approach it, your party will roll automaticPerceptionChecks. If anyone succeeds, they'll find a trap right in front of the gate that you can disarm through a DC 10Sleight of HandCheck. Past the gates, your party will roll automaticPerceptionChecks, again discoveringtwo traps that require succeeding a DC 10Sleight of HandCheck to disarm. Alternatively, you can place an item on the panel before obtaining the tome to prevent the fireball trap from triggering or use Mage Hand to grab the book from range.

Within the small room, you'll find a tome namedThe Necromancy of Thay. Place theDark Amethystyou found earlier in the Whispering Depthsinto the tome to start. At this point, you'll most likely want to put the book away and make a quick save here. Three people can be given thetome to read, but only one member of your party can read the tome in a single playthrough. Alternatively, this book can be destroyed through Radiant Damage, completing the Destroy the Book sub-objective of the quest. The three people who can read the book are the player character,Astarion, andGale. If you give it to either Astarion or Gale, you'll gain their approval and you can assume control of them to read the tome. Whoever reads fromit will have to succeed in three Wisdom Saving Throws to finish reading from it at this point. If they fail any Saving Throw, the book will remain shut for the rest of the playthrough. The first Saving Throw requires a DC of 10, then the next a DC of 15. Your final set of choices will look like this:

  1. [SAVING THROW]Urge your hand to turn another page.
  2. [SAVING THROW]Force the book closed.
  3. [WISDOM]Drink in the darkness, embracing it, and turn the page.

If you choose the first option, you'll have to succeed in a DC 20WisdomSaving Throw. Succeed in at least one Saving Throw, and you'll gain the Necromancy of Thay Status Effect. Succeed in all three Saving Throws, and you'll progress in the Unlock the Tome part of thequest. Head back into the side room to the west where you found the Rusted Key. Pulling the lever at the far end of the room will open up the wall next to it. This leads you back to the entrance of the cellar.

To fully unlock the book, you need to enter the Sorcerous Vault in Baldur's Gate.

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To access the vault, sneak into the office of the Sorcerous Sundries, then use the portal there.

Inside the vault, you can find lots of scrolls and other loot. Don't forget to read The Red Knight's Final Strategem, it gives you a Scroll of Artistry of War.

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On the other end of the vault, there are three sealed doors, one leads to Elminster's Vault, and one leads to Karsus' Vault. Both two vaults are locked by now, and you can only open the Silverhand door.

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Disarm the traps in the new room, then open the door marked Evocation.

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Again, be careful of the traps in the new room, you can put a misc item on the pressure plate to disarm them.Behind the "Wish" doorthere is a lever to unlock the Elminster's Vault.

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Inside Elminster Vault, you will find The Tharchiate Codex which gives you the right knowledge to finish reading Necromancy of Thay.Read The Tharchiate Codex gives you a curse, you can use the Remove Curse spell to counter it.

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Now you can finish reading theNecromancy of Thay (DC 20). It gives you a powerful spell called Danse Macabre. (Summon 6 ghouls to fight for you.)

Note: After Patch 1 this was changed to 4 ghouls that are uncontrollable and do not require a corpse.

Note: You can sacrifice the knowledge you learn from the Tome when using the Mirror of Loss in house of Sorrow.

BG3 Search the Cellar Notes & Tips

  • Search the Cellar | Baldurs Gate 3 Wiki (12)
    Be careful when you exploring Whispering Depth, there's a Phase Spider Matriarch near the waypoint. Defeat her and you can get Poisoner's Robe(Uncommon clothing).
  • With theFeather Fallspell, you can directly jump to Underdark from this Whispering Depth.
  • To access Karsus' Vault, choose Abjuration door, then Silver door.
Quests in Baldur's Gate 3

Acquire the Gauntlets for HelsikAid the UnderdukeAsk the Goblin Priestess for HelpAvenge Glut's CircleAvenge the DrownedAvenge the Hag SurvivorsAvenge the IronhandsBlind the AbsoluteBreak Yurgi's ContractBreak Yurgir's ContractCall of the BloodCapture Isobel the Selunite ClericConfront the Elder BrainConsider Gortash's BargainControl the Elder BrainCure the Poisoned GnomeDeal with the DevilDeal with the GnomesDefeat Ketheric ThormDefeat Mystic CarrionDefeat the Duergar IntrudersDefeat the GoblinsDeliver Nere's HeadDestroy the Ancient TomeDestroy the Elder BrainDisable the Steel WatchDiscover the Artefact's SecretsDiscover the History of Prince OrpheusEmbrace Your PotentialEscape the DealEscape the NautiloidExplore the ruinsFeed the Mind FlayerFind a CureFind a way into Wyrm's Rock fortressFind Arabella's ParentsFind DoniFind Dribbles the ClownFind ExplosivesFind Ketheric Thorm's RelicFind MolFind Mystic Carrion's ServantFind Rolan in the ShadowsFind the 'Stern Librarian' FfionFind the Blood of LathanderFind the Githyanki CrecheFind The Missing BootsFind the Missing LettersFind the Missing ShipmentFind the Mushroom PickerFind the NightsongFind your belongingsFind ZevlorFinish the Masterwork weaponFollow the ConvoyForging a HeartFree Counsellor FlorrickFree Lae'zelFree OrpheusFree the artistFree True Soul NereFulfill the DealGather Your AlliesGet Gortash's NetherstoneGet Help from Auntie EthelGet Help from Healer NettieGet Orin's NetherstoneGet Past the RubbleHelp Kith'rak VossHelp Omeluum Investigate the ParasiteHelp the Cursed MonkHelp the Devilish OxHelp the Hag SurvivorsHelp Your ProtectorHunt the DevilImpress the Murder TribunalInfiltrate Moonrise TowersInvestigate Cazador's PalaceInvestigate KaghaInvestigate the BeachInvestigate the House of GriefInvestigate the MurdersInvestigate the Selunite ResistanceInvestigate the Suspicious ToysKill KaghaKill Raphael's Old EnemyLift the Shadow CurseOpen your ScarsProtect the Myconid CirclePunish the WickedRaid the Emerald GroveRaid the GroveRemove the ParasiteRescue Orin's VictimRescue the Druid HalsinRescue the gnomeRescue the Gnomes in Moonrise TowersRescue the Grand DukeRescue the Illithid's CaptiveRescue the survivorsRescue the TieflingsRescue the Trapped ManRescue VoloRescue WulbrenResolve the AbductionRetrieve OmeluumReturn Rakath's GoldReturn the LocketRoveer's StorehouseSave ArabellaSave HopeSave MayrinaSave the First DruidSave the Goblin SazzaSave the GondiansSave the Grymforge GnomesSave the refugeesSave VanraSeek Protection from the Shadow CurseServant of NoneSoft-Step TrialSolve the Open Hand Temple MurdersSteal a Githyanki EggSteal the Sacred IdolStop the PressesSurrender Shadowheart to ViconiaTalk to the Sentient AmuletThe Adamantine ForgeThe Dark ClericThe Knights of ShieldThe RitualTravel through the Mountain PassTravel through the UnderdarkTravel to Moonrise TowersUnlock the Ancient TomeVisit the Emperor's Old HideoutWake up Art Cullagh

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